M.Steiner wrote:Batman: Arkham Knight [PC]
You take any screenshots whilst you were playing it, Anny? Love it when games include a photo mode
M.Steiner wrote:Will look forward to seeing them if so! I've just added another 2 above as well
It's a great looking game for sure, though I'd be lying if I said I wasn't still a little bit peed off thinking about the disgraceful state they launched it in. Rocksteady seem to have done a good job patching it & actually making it playable (though it will still never support SLI which is disappointing) which I'm thankful for, but it's hard to give too much praise for that when the game shouldn't have launched in such a state to begin with. Was completely unacceptable & easily the worst case I've experienced.
I'm still not overly keen on the Batmobile besides the Riddler puzzle/race missions which use it for getting the keys to free Catwoman, I really like those. Wish it had more of a limited presence in the game rather than it becoming such a big focus suddenly, and being forced to use it in so many situations. I can't blame them for wanting to introduce it as it was the logical next step for the series if you think about it, but at the same time I still preferred the games without it.
I'm not sure where it would have ultimately placed on my 2015 games of the year list just yet (looking past its launch issues, which would have been harder for me to do last year as I will have been more of the mindset that it didn't deserve a place) but it seems like a solid game so far and I'm enjoying it far more than Origins which is a good sign! They get props for casting John Noble & Jonathan Banks too
Anubis wrote:Whilst they're lovely screenshots as always, I always really despised the art direction of Mirror's Edge
Ansel, a sophisticated tool for taking in-game screenshots. Unlike typical screenshot tools, Ansel hooks directly into the game engine—developer permitting—allowing users to free-roam around a specific scene, rotating the image, cropping it, and applying filters. Even better, because the tool ties directly into the frame buffer, users can take screenshots at resolutions higher than their monitor, up to a Photoshop-busting 61,000 pixels wide. There's even a mode to take 360-degree screenshots for viewing in VR headsets like the HTC Vive, or via the Nvidia Android app and a Google Cardboard. Games supporting Ansel at launch include The Division, The Witcher 3, and No Man's Sky.
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