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PostPosted: Wed Dec 14, 2005 8:30 pm

Reeza
Posts: 39
Joined: Wed Dec 07, 2005 1:35 pm
Location: Nottingham, East Mids!
Nightspider is the psi drug gives +5

I can give one to keep and clone (20 recycle skill) or construct


For a explanation of resists go Here

normally i'd say aim for 75% on resists or around that

To cap rifles you will have to go way beyond the requirement, for example i fully cap a TT epic rifle but on my tl 114 First Love with 166 RC and 177 wl skill i am still 10% shy on dmg cap and a good 50/min of the rof.
You will have to spec as many points as you can whilst keeping in mind agil and tc, i personally have 10 base agil and rely on drugs for agil because soon i hope to whore a fully capped dissie.
Sectioned.

PostPosted: Wed Dec 14, 2005 8:43 pm

Kiang
Posts: 48
Joined: Tue Dec 13, 2005 9:40 pm
Location: Texas
Sounds like having a vehicle as and trying to get RC up that high is out of the question. I raised my VHC to use a bike, but with the way combat seems Ill need to try and cap out RC. I just didnt want to have to ask people for a ride all the time. hehe. I guess I could rely on implants and drugs for that though eh?

PostPosted: Wed Dec 14, 2005 8:54 pm

Reeza
Posts: 39
Joined: Wed Dec 07, 2005 1:35 pm
Location: Nottingham, East Mids!
Specialisation sucks... but unfortunately it seems the only way in nc.

When your higher level you wont need to drive as you will be pretty fast running and will by then probably have a large range of gen reps to get you around.

For now it aint so much a prob but for the high tl weps to cap em you simply cant afford other subskills not as a rifle spy anyway a pistol spy can afford 1 int skill i think since less wl is needed.
Sectioned.

PostPosted: Wed Dec 14, 2005 10:29 pm

Kiang
Posts: 48
Joined: Tue Dec 13, 2005 9:40 pm
Location: Texas
Does Hightech combat do anything other then let you use weapons with that skill req? Does it increase efficency or dmg or anything?

PostPosted: Wed Dec 14, 2005 10:33 pm

User avatar
BlackDove
Posts: 3067
Joined: Wed Sep 01, 2004 3:22 am
Location: Denial
Tradeskills

Construction:
Skill Factors involved: 0.1(10%) DEX + 0.2(20%) INT + 0.7(70%) CST

Research:
Skill Factors involved: 0.3(30%) INT + 0.7(70%) RES

Repair:
Skill Factors involved: 0.2(20%) DEX + 0.1(10%) INT + 0.7(70%) REP

Recycle:
Skill Factors involved: 0.3(30%) DEX + 0.7(70%) REC

Hacking:
Skill Factors involved: 0.9(90%) HCK + 0.1(10%) RCL

Implant:
Skill Factors involved: 0.2(20%) DEX + 0.3(30%) INT + 0.5(50%) IMP

Barter:
Skill Factors involved: 0.03(3%) INT + 0.35(35%) BRT


Physical Skills:

Movement Speed:
Skill Factors involved: 0.26(26%) ATH + 0.26(26%) AGL

Jump Height:
Skill Factors involved: 0.15(15%) ATH + 0.15(15%) AGL

Body Health:
Skill Factors involved: 0.5(50%) HLT + 0.25(25%) CON

Stamina:
Skill Factors involved: 0.6(60%) END + 0.1(10%) CON

Stamina Drain Rate:
Skill Factors involved: 0.2(20%) ATH + 0.6(60%) END + 0.2(20%) CON

Player Transport:
Skill Factors involved: 0.5(50%) TRA + 0.4(40%) STR


Physical Resists:

Resist Force/Pierce:
Skill Factors involved: 1.0(100%) FOR

Resist Fire:
Skill Factors involved: 1.0(100%) FIR

Resist Energy:
Skill Factors involved: 1.0(100%) ENR

Resist X-Ray:
Skill Factors involved: 1.0(100%) XRR

Resist Poison:
Skill Factors involved: 1.0(100%) POR

Resist PSI:
Outdated SubSkill, Do not use!


Weapons Skills:

Melee Weapon Damage:
Skill Factors involved: 0.7(70%) MC + 0.1(10%) STR

Melee Weapon Aim:
Skill Factors involved: 0.2(20%) MC + 0.3(30%) AGL

Melee Weapon Handling:
Skill Factors involved: 0.3(30%) MC + 0.3(30%) AGL

Pistol Weapon Damage:
Skill Factors involved: 0.6(60%) PC + 0.4(40%) WEP

Pistol Weapon Aim:
Skill Factors involved: 0.2(20%) PC + 0.35(35%) WEP

Pistol Weapon Frequency:
Skill Factors involved: 0.5(50%) PC + 0.3(30%) DEX + 0.2(20%) WEP

Pistol Weapon Range:
Skill Factors involved: 0.35(35%) PC + 0.5(50%) WEP

Pistol Weapon Handling:
Skill Factors involved: 0.5(50%) PC + 0.3(30%) DEX

Rifle Weapon Damage:
Skill Factors involved: 0.7(70%) RC + 0.25(25%) WEP

Rifle Weapon Aim:
Skill Factors involved: 0.4(40%) RC + 0.6(60%) WEP

Rifle Weapon Frequency:
Skill Factors involved: 0.5(50%) RC + 0.4(40%) DEX

Rifle Weapon Handling:
Skill Factors involved: 0.4(40%) RC + 0.4(40%) DEX + 0.2(20%) STR

Rifle Weapon Range:
Skill Factors involved: 0.3(30%) RC + 0.5(50%) WEP

Heavy Weapon Damage:
Skill Factors involved: 0.8(80%) HC + 0.35(35%) WEP

Heavy Weapon Frequency:
Skill Factors involved: 0.5(50%) HC + 0.4(40%) WEP

Heavy Weapon Handling:
Skill Factors involved: 0.6(60%) HC + 0.35(35%) WEP + 0.35(35%) STR

Heavy Weapon Range:
Skill Factors involved: 0.6(60%) HC + 0.45(45%) WEP

Passive PSI Damage:
Skill Factors involved: 0.65(65%) PPU + 0.35(35%) PPW

Passive PSI Range:
Skill Factors involved: 0.4(40%) PPU + 0.4(40%) PSU

Passive PSI Frequency:
Skill Factors involved: 0.4(40%) PPU + 0.4(40%)PSU

Aggressive PSI Damage:
Skill Factors involved: 0.65(65%) APU + 0.35(35%) PPW

Aggressive PSI Range:
Skill Factors involved: 0.4(40%) APU + 0.4(40%) PSU

Aggressive PSI Frequency:
Skill Factors involved: 0.4(40%) APU + 0.4(40%)PSU

PSI Energy Pool:
Skill Factors involved: 0.65(65%) PPW + 0.1(10%) PSI + 0.15(5%) PSU

Remote Control:
Skill Factors involved: 0.6(60%) RCL + 0.3(30%) WPW

Remote Weapon Damage:
Skill Factors involved: 0.65(65%) RCL + 0.6(60%) WPW

Remote Weapon Handling:
Skill Factors involved: 0.6(60%) RCL + 0.65(65%) WPW

Remote Weapon Range:
Skill Factors involved: 0.6(60%) RCL + 0.65(65%) WPW

Vehicle Weapons:
These use the same skills as Heavy Weapons. I.e. The TL18 gun on the Combat Hovertec is the same as a TL18 Cannon.


Hacknet Skills:

Hacknet Health:
Skill Factors involved: 0.1(10%) INT + 0.3(30%) HCK + 0.6(60%) HLT

Hacknet Stamina:
Skill Factors involved: 0.1(10%) INT + 0.3(30%) HCK + 0.6(60%) END

Hacknet Energy Pool:
Skill Factors involved: 0.1(10%) INT + 0.3(30%) HCK + 0.6(60%) TC

Hacknet Weapon Damage:
Skill Factors involved: 0.1(10%) INT + 0.5(50%) HCK + 0.4(40%) TC

Hacknet Weapon Handling:
Skill Factors involved: 0.1(10%) INT + 0.5(50%) HCK + 0.4(40%) TC

Hacknet Weapon Range:
Skill Factors involved: 0.1(10%) INT + 0.5(50%) HCK + 0.4(40%) TC

Requirement Skill only:
MST: This skill is use as a requirement only and has no effect on the level at which you can use/do anything ingame.
This should help.

PostPosted: Thu Dec 15, 2005 12:05 am

User avatar
Gryphon
Posts: 872
Joined: Tue Sep 07, 2004 11:33 am
Location: Under the rug...
There's also a secret number in those equations. I think it's something to do with the TL, but never been able to prove it. Or work a formula to test.

:smack:
ESO - EU - Ebonheart
Jalfrezi - Khajit DK/Destro
Peeks-Through-Windows - Argonian Templar/Resto

PostPosted: Thu Dec 15, 2005 12:06 am

Reeza
Posts: 39
Joined: Wed Dec 07, 2005 1:35 pm
Location: Nottingham, East Mids!
Quick Example i said i would post

Skill: Resist Force = 90 8

-----------Constitution-----------
Current: 46 6
Skill: Athletics = 42 25
Skill: Body Health = 109 18
Skill: Endurance = 0 -7
Skill: Resist Fire = 36 15
Skill: Resist Energy = 37 15
Skill: Resist X-Ray = 10 10
Skill: Resist Poison = 0 -10

-----------Dexterity-----------
Current: 121 21
Skill: Pistol Combat = 0 0
Skill: Rifle Combat = 185 41
Skill: HighTech Combat = 88 10
Skill: Vehicle Use = 0 0
Skill: Agility = 75 55
Skill: Repair = 0 0
Skill: Recycle = 0 0
Skill: Remote Control = 0 0

-----------PSI-----------
Current: 25 5
Skill: Passive PSI Use = 53 0
Skill: Agressive PSI Use = 0 0
Skill: Mental Steadiness = 30 0
Skill: PSI Power = 10 0
Skill: Resist PSI = 0 0

-------Character Inventory-------
Inquisition Helmet 1 (Helmet)
Power Assassination Suit v S-256 (Vest)
Heavy Energy Protection Belt (Belt)
Inquisition Trousers 1 (Trousers)
Light Inquisition Boots (Boots)
MC5 Synaptic Accelerator CPU (Brain Chip)
Special Forces CPU (Brain Chip)
BioTech (M.O.V.E.O.N) CPU (Brain Chip)
Protopharm Resistor Chip (Brain Chip)
Rifle CombatEye 3 (Eye)
Experimental Heart 1 (Heart)
Crahn Power Gauntlet (Glove)
Strength Booster 1 (Spine)
Biotech AntiGamma Headbone (Headbone)
Biotech AntiGamma Chest Enforcement (Chest)
Biotech AntiGamma Arm Enforcement (Arm)
Biotech AntiGamma Leg Enforcement (Leg)
Biotech AntiGamma Foot Enforcement (Foot)
Foreign Shelter (Shelter)
Beast (Drug)
Redflash (Drug)
Nightspider (Drug)
---------------------------------


Basically the shelter i couldnt get right but i think its coz wrong spec but this is a 3 drug tho pa can be drugged on but u need the other for agil.

I have tried to show how you work around the armour i havent put self buffs in but this should give you a good resist andf a good deal of hp althoguth u will need to avoid melee but range is good for that.
Sectioned.

PostPosted: Thu Dec 15, 2005 1:00 am

User avatar
SSX-Biggie
Posts: 277
Joined: Sat Sep 04, 2004 10:13 pm
Location: New York
Contact:
Kiang wrote: Now If I go with med kits Im going to want recycle in order to not have to buy med kits all the time. This is also good for ammo. Whats the highest lvl in recycle I would have to get in order to keep makeing the highest lvl med kits?
If you EVER need any ammo, drugs, etc.. recycled, I have a special cabinet under the stairs in the clan apt with drugs and ammo in it.
Take drugs and ammo/medkits, etc as you need, and put anything you want recycled into there and I will make you some more. If you find Armorpart 8's, 9's or 10's, put them there too, I use them for recycling.
Reeza wrote:Army of ppu supported tanks (melee/heavy) > Army of ppur support apus

We need apu for anti buff i spose but imagine like 5/6 tanks with 1/2 ppus at a op war.... i might hyb melee due to reload but damn would own coz tanks resist and ppu = godlike :D :p
Riceboy has Holy AntiBuff and would volunteer to debuff some ppus, although I find Notorious MIG to be more effective at OP Fights with his Mosquito--watch the PPUs FLEE!!
BlackDove wrote:You see this is what happens when you give drugs to Bigs.
He starts to love you.

PostPosted: Thu Dec 15, 2005 3:08 am

Reeza
Posts: 39
Joined: Wed Dec 07, 2005 1:35 pm
Location: Nottingham, East Mids!
SSX-Biggie wrote:
Kiang wrote:Riceboy has Holy AntiBuff and would volunteer to debuff some ppus, although I find Notorious MIG to be more effective at OP Fights with his Mosquito--watch the PPUs FLEE!!
Rather the mosquito since theres no one to reshelter the debuffed monk, the anti heal is such a fun drone
Sectioned.

PostPosted: Thu Dec 15, 2005 8:55 am

User avatar
Gryphon
Posts: 872
Joined: Tue Sep 07, 2004 11:33 am
Location: Under the rug...
Hrrrmz... mebbe I should keep Phyre as a droner in light of that...
ESO - EU - Ebonheart
Jalfrezi - Khajit DK/Destro
Peeks-Through-Windows - Argonian Templar/Resto

PostPosted: Thu Dec 15, 2005 12:16 pm

Reeza
Posts: 39
Joined: Wed Dec 07, 2005 1:35 pm
Location: Nottingham, East Mids!
Yeah.

The Raptor rapes just about everything
Sectioned.

PostPosted: Thu Dec 15, 2005 7:13 pm

User avatar
SSX-Biggie
Posts: 277
Joined: Sat Sep 04, 2004 10:13 pm
Location: New York
Contact:
Gryphon wrote:Hrrrmz... mebbe I should keep Phyre as a droner in light of that...
Fight team + 2 droners at an OP Fight = PPUs down, we win! :)
BlackDove wrote:You see this is what happens when you give drugs to Bigs.
He starts to love you.

PostPosted: Fri Dec 16, 2005 9:39 pm

Lee
Posts: 137
Joined: Tue Dec 28, 2004 5:53 pm
hi kiang, when you said buy medkits the same thought probably sprang through everyones heads. do you know about speccing 30 recycle to clone your ammo/medkits/drugs etc. ? its kinda vital when out hunting, not to mention the 'freebie ness'.

as you have already said, you're new to the game. you can clan your main char to talk/learn/play with the gang and leave your alts' LE chip in to have some protection while you learn your way around the mechanics.

anyway, for the guys i know...helpful bunch, and will give you the knowledge to get you to the same level as everyone else.

PostPosted: Fri Dec 16, 2005 9:42 pm

Lee
Posts: 137
Joined: Tue Dec 28, 2004 5:53 pm
for the record...i got ingame for about 1 hour combined over 3/4 tries..poked 1 implant for an r2k....and thats about it.

it all looks the same...but different.... :eek:

heh, felt so strange running about getting use to the keys etc. ;)

PostPosted: Sat Dec 17, 2005 12:22 am

User avatar
Anubis
Site Admin
Posts: 4291
Joined: Thu Sep 02, 2004 10:13 pm
Location: The Unholy Realm
Contact:
Ok, whilst I haven't managed to catch up with Kiang ingame for a chat (mainly due to me not playing throughout all my spare time and having other issues come up) I have heard the opinions of a couple of others and read this thread through. It seems to me he's a nice enough guy and suitable to be included here, so I'll give the thumbs up :)

Clan him when ready :thumb:
"Perhaps this is what I have always wished for since that day. The loss and destruction of all. That's right, one must destroy before creating. In that case, if my conscience becomes a hindrance to me, then I will simply erase it. I have no other choice but to move forward....therefore!" - Lelouch vi Britannia/Zero, Code Geass: Hangyaku no Lelouch

Forever an eXile and proud of it!

PostPosted: Sat Dec 17, 2005 11:34 pm

User avatar
SSX-Biggie
Posts: 277
Joined: Sat Sep 04, 2004 10:13 pm
Location: New York
Contact:
I'm probably gonna be on late tonight... same tomorrow. Had to work this weekend. :(
BlackDove wrote:You see this is what happens when you give drugs to Bigs.
He starts to love you.

PostPosted: Mon Dec 19, 2005 4:04 am

Kiang
Posts: 48
Joined: Tue Dec 13, 2005 9:40 pm
Location: Texas
Hi again all. I just got back into town. Thanks for the thumbs up Anubis. It will be my pleasure to assist SSX in any way I can.

I found out about the 30 recycle skill just before I left. I adjusted my skills to start recycling ammo. Probably gonna save me alot of hassle in the long run of having to constantly buy stuff. Thanks for the heads up though.

Well need to finish unpacking. Ill see you all ingame soon. =)

PostPosted: Mon Dec 19, 2005 10:56 am

User avatar
Gryphon
Posts: 872
Joined: Tue Sep 07, 2004 11:33 am
Location: Under the rug...
Rawr - Gimme a shout when you're on - I should be able to clan ya.

Done and dusted - welcome to the exiles :D
ESO - EU - Ebonheart
Jalfrezi - Khajit DK/Destro
Peeks-Through-Windows - Argonian Templar/Resto

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