Page 1 of 1

Gathering waypoints

Posted: Thu Jun 19, 2008 12:18 am
by Trixster
Thought i would share with everyone a site I found that allows you to download the files to mark all current known way points to resource nodes.

The easy way to install is via the install.bat .
I have check the install.bat script and can verify there is nothing funny going on as of 6-18-08.

If you would rather install manually I will try and work up a how to for those who can not read the .bat file.

you can grab the files from this link:

http://waypoints.tman.be/



hope you enjoy

Posted: Thu Jun 19, 2008 6:20 am
by Scorpius
Heres a trick or a bug :cool:
When your in a resource area log out for a couple of hours and then log back in. You should see in an area around you all the resources on your map. Just waypoint them all as they dissappear on death or zoning.

Posted: Thu Jun 19, 2008 2:44 pm
by Trixster
nice trick will try it out.

Also when you are going to go gather travel to you guild city.
There are a limited number of guild city's per zone, its something like 4.
You will only be competing with member of those 4 city's for resources. unlike when you just zone into the area you have less people who can enter .

Re: Gathering waypoints

Posted: Fri Jun 20, 2008 1:48 pm
by El Oso
Trixster wrote:Thought i would share with everyone a site I found that allows you to download the files to mark all current known way points to resource nodes.
Awesome!! Thank you!

Posted: Sat Jun 21, 2008 4:36 am
by Trixster
Interesting fact I just found out.
If the instance goes down all resources in the area go to 0%