Patch 1.12 Preview: Rogue

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Padishar
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Patch 1.12 Preview: Rogue

Post by Padishar »

Rogue Talent Update

Check out the new Improved Kidney Shot, Improved Sprint, Sleight of Hand, Deadliness and Heightened Senses!

Ghostly Strike and Improved Expose Armor are getting hit with the nerf bat.
Improved distract being removed completely (no real loss there hehe).
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Padishar
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Joined: Wed Sep 01, 2004 11:15 pm
Location: Next Door

Post by Padishar »

Ooooh, its been updated again...

This time they added serrated blades, murder and weapon expertise, niiiiice
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Padishar
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Post by Padishar »

Found an interesting statement from bliz on rogue changes.

Blizzard:
We have been continuing to work on the review since the 'First Glimpse' post, the talent calculator unveiling, and we have been building upon those initial changes. After our own discussions and testing, as well as reviewing the player feedback we have received, we are planning to make the below additional changes to the rogue talents for patch 1.12.

Please keep in mind that these changes, as well as the review as a whole, are not final, and are still subject to change. We are moving closer to the launch of the Public Test Realms for 1.12 and we will be continuing to evaluate the changes throughout the testing process.

The 'First Glimpse' post and talent calculator can be viewed from the links below.

http://forums.worldofwarcraft.com/threa ... 271292&p=1

http://www.worldofwarcraft.com/info/cla ... lents.html


# Murder has been changed to increase damage caused against Humanoid, Giant, Beast, and Dragonkin by 1%/2%.

# Remorseless Attacks has been reduced to 2 ranks, with the new effectiveness being 20% and 40%.

# Endurance has been changed to reduce the cooldown of your Sprint and Evasion abilities by 45 sec/1.5 min. It no longer increases the duration of Evasion.

# Weapon Expertise will now increases your skill with Fist, Dagger, and Sword weapons. It will no longer affect Maces, and this change is being followed up by

# Mace Specialization will now also add 1-5 weapon skill with Maces, in addition to the stun effect the talent already provides.

# Adrenaline Rush now has a reduced cooldown of 5 min.

# Elusiveness has been reduced to a 2 point talent and now reduces the cooldown of Vanish and Blind by 45 sec/1.5 min. It no longer reduces the cooldown for Evasion.

# Opportunity is being moved to a tier 1 talent, swapping places with Camouflage.

# Ghostly Strike has been reverted back to the previous 125% weapon damage, but retains its new Energy cost of 40.

# Setup will now also provide combo points if you fully resist an attackers spell.

# Improved Rupture, Improved Cheap Shot, and Improved Garrote have been removed.

# New talent 'Serrated Blades' is a tier 4 talent in the Subtlety tree, causes your attacks to ignore X of your targets Armor, and increases the damage dealt by your Rupture ability. The amount of Armor reduced increases with your level. At level 60, the ranks will reduce target Armor by 100/200/300 respectively.

# New talent 'Dirty Deeds' replaces the Improved Cheap Shot talent, reducing the Energy cost of both the Cheap Shot and Garrote abilities by 10/20.

# Garrote, Eviscerate, and Rupture now all scale with Attack Power. The previously announced Eviscerate book will still be made available in an undisclosed location. While we had always planned to scale these abilites at a point in the future, we felt that the rank upgrade for Eviscerate and damage increase for Garotte would provide a well needed boost in the current game and carry these abilities until the scaling mechanic was implemented. Our ultimate goal to scale the abilities in a future update was decided to be moved ahead, and the current plan is to implement scaling for these abilities in 1.12, instead of in a later update.


Again, please keep in mind that any of the above changes are subject to revision, reversal, or removal. We'll be continuing to evaluate these changes, and the review as a whole. Neither the talent calculator, nor these forum posts should be considered final word on the review.

Garrote, Eviscerate, and Rupture now all scale with Attack Power.
:eek: