Been so keyed on Windfury being main hand only when dual weilding that I never thought otherwise, so I was running with rockbiter or frost on the off hand. Tonight I accidentally double clicked WF. Boosts both main AND off-hand now. Confirmed in action (at 45, had double hit - main at 390 and off at 240). Combined with flurry, this is arse kickin.
/Oz puts the two-hander into storage...
Shaman, 2.3, Windfury, FYI
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Ozone
- Posts: 850
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- Location: 93m miles from Sol.
Shaman, 2.3, Windfury, FYI
"Rarely is the questioned asked: Is our children learning?" George Bush, Jan. 11, 2000
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lili
- Posts: 693
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doh thought everybody knew that. They will probably fix that but not sure on when so don't be surised one day you find that you can't do that anymore.
Babydolly Frost Mage 70
Pocky Protection Pally 70
I didn't fall from grace, I dove.
What do you mean my halo is lopsided, it's balanced perfectly on my horns.
Pocky Protection Pally 70
I didn't fall from grace, I dove.
What do you mean my halo is lopsided, it's balanced perfectly on my horns.
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QuantumDelta
- Posts: 1051
- Joined: Wed Sep 01, 2004 5:51 pm
- Location: Bristol, England.
This is the fix.lili wrote:doh thought everybody knew that. They will probably fix that but not sure on when so don't be surised one day you find that you can't do that anymore.
Previously you could have WF on both weapons by using different ranks of the spell, which meant it didn't activate the internal cooldown on WF when one hand hit, for the other one, only itself.
The double-max-rank windfury that is available now activates the internal cooldown on both weapons when one procs the attack.
"Then, to hide their frailty, they hurt those who are kind.
I whisper farewell to this ugly world and dance nimbly with brilliant wings of red."
I whisper farewell to this ugly world and dance nimbly with brilliant wings of red."