That's true. He was WAY more cranky than usual (~.^).
THe next sets of CoP fights are challenging, some folks say the mammet (sp?) are harder than the Promies, and thats with people who have made it thru the promies (which implies a certain level of "not complete idiot").
Memmets sucks. I hate that fight >.<. I have a crew that is stuck at that mission. We were going to run it this last weekend, but Guess' computer got hit by lightening (what are the odds), and since our strategy needed a RDM we had to postpone.
From experience:
The first time we did it our party set up was SMN/WHM, WHM/BLM, BRD/WHM, NIN/WAR, NIN/WAR, SAM/WAR. The SMN and one of the NINs kited 2 of the mobs, while the other NIN and the SAM took down the third (then picked off the other 2 based on which kite needed more help). The WHM main healed the two main fighters and the BRD buffed the main fighters and (in theory) helped throw a cure on the kites when they got in trouble. We wipped the first time, but won the second time with me as the only casualty (that whole curing the kite thing didn't work so well, it turned around and pulverized my face).
The next time we go in:
Our strategy to get our next group through is NIN/WAR x 2, RDM/NIN, WHM/SMN (for mo' mp than /BLM), BLU/NIN and DRK/WAR. The plan is to have two mini tanking parties. Each NIN will take a shadow, and the BLU and DRK will each take one. The RDM will kite the 3rd using gravity, bind and whatever else he feels like (I'll leave that up to him, since my RDM is level 8)

. The idea is that the groups fighting simultaneously will each have a blink tank and a highly effective stunner for helpping keep shadows up. Should work MUCH better than last time.
Also, for anyone that has read about it, the cheat for this fight has been fixed, so don't try it. That's all I'm going to say on that one

.
Blarghl.