I know PUGs are a pain, but if we will be running the Rift as a Kin, we need people who have learned all it's tricks. Try running it w/a grp. Maybe we can co-op w/them if they are decent.
Basics of The Rift
Non-Boss Pulls
Two Combos:
-Troll + Troll Keeper + adds
-Slave-Master plus Slave + adds
1. Troll/Troll-keeper: Tank the Troll, off-tank troll-keeper till adds r dead, ev1 kill the troll -keeper, pwr drain troll once keeper is dead while killing troll
2. Tank Slave-master, stun slave(s), kill adds, kill SM, kill slave
Notes: Slave breaks often, can't kill SM if slave is not stunned, DON'T AOE is slave is anywhere near SM or adds. SM stuns tank, LM need 2 keep SOR on tank, call out if u r stunned, LM can remove.
Boss Pulls:
Most bosses have a massive AOE. AOE will be preceded by some statement by boss, listen & move 2 safe distance.
It's mostly tank & spank w/add waves coming in at certain boss health thresholds are reached. Waves usually consist of one of the 2 above mentioned combos.
Notes: These are endurance fights. Be efficient w/ur power. Ex: LM's don't dps, we save all our pwr for stuns & 2 energize the minstrels. Tanks will be pulling SM's, bosses and Trolls away from the main grp, M's need 2 position themselves 4 grp heals & tank LOS heals.
Those are the basics. Each boss fight has a trick 2 it. Even the order of the first 2 bosses is important as they buff each other. You must kill Barz first. We can post a strategy later, but those are the basics.
The Rift - Basics
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