The (obvious) future of LOTRO

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Ozgafen
Posts: 183
Joined: Tue Aug 07, 2007 4:26 pm
Location: Orlando, FL

The (obvious) future of LOTRO

Post by Ozgafen »

OK, this isn't really news but I found it encouraging to read. We all new these are the places the game is going to go......
Before you know it, youll be crossing the Misties and riding fiercely among the Rohirrim, delving deep into the mines of Moria, assailing the dark walls of Isengard, visiting the forest homelands of Galadriel and the Ancient Ents. New adventures and features are coming your way as well, to challenge and inspire you on your grand exploration of Middle-earth.
From the Devs message to the community found here:

http://www.lotro.com/article/477

Just wish we could get some hints at HOW they are going to open up these new areas. Purley level cap increases, new areas and quests covering all levels or new areas that are entirely self contained?
Ozgafen Level 50 Champion (GM Tailor, GM Prospector & GM Forrester)
Warin Level 49 Guardian (GM Metalsmith, GM Prospector & Tailor)
Runescryer Level 15 Lore Master (GM Scholar, GM Farmer, Weaponsmith)
Nicknack Level 12 Burgler (GM Jeweller, GM Cook, GM Prospector)
Jhona Level 6 Bank/AH Mule. I mean Hunter (what ever woodcrafters do)
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Syro
Posts: 887
Joined: Tue Jun 12, 2007 4:23 pm

Post by Syro »

Sound fun!!! More adventures :)